We constantly improve our methods by closely aligning our teaching with our research.
We investigate how Transmedia Storytelling with its consistent narrative universes and accessibility through multiple media entry-points, such as films, animated shorts and computer games, can be used to engage students in e-learning.
We want to know how emerging internet-based participatory cultures can be co-opted for pedagogical purposes.
Our fictional universes are key teaching areas. The entry points are self-contained media that when accessed reveal further layers of the universe. An internet based participatory culture is nurtured and utilised to collaboratively create these media which are then critiqued and commented on by the participants.
The aim of this chapter is to analyse the theoretical changes that Transmedia storytelling is…
This paper will describe the experience of training Colombian college teachers in the use of…
This paper will describe the use of technologies and the products created by students at…
Herbert Marshall McLuhanAnyone who tries to make a distinction between education and entertainment doesn’t know the first thing about either.
Henry JenkinsTransmedia storytelling represents a process where integral elements of a fiction get dispersed systematically across multiple delivery channels for the purpose of creating a unified and coordinated entertainment experience.
Immanuel WallersteinIn the end, knowledge has to be about choices, and therefore about innovation, imagination, and possibilities.
Janice Mc Drury and Maxime AlterioThe ability to accommodate multiple perspectives, along with ongoing transcultural usage, suggests that storytelling is a learning tool which can transcend cultural differences.